Wednesday, May 7, 2008
MagzineFactory - and mashups
Media creation, sharing and publishing are strongly coupled with the concept of UGC (User Generated Content) and the Social Web. The environment of on-line production and is changing rapidlly. Not only the shape of the typical student but also the available tools are changing. Also the increasing globalization is changing the scene, how we work, study, collaborate, and communicate. Our audience is not merely listening ... they are creating their own thing. MagazineFactory has been making this possible for schools. Almost anyone is able to produce content. And this content is delivered in social networks. Currrently, both public, private and commercial content are developing, almost simultaniously. New forms of mash-ups are developed where private and not private are melting into new forms. From the education perspective, one of the problems is the knowledge itself and gap between the "New Millennials" and their parents especially when it comes to participation in web communities and socia software. MagazineFactory is a versatile tool for collaborative on-line production. Magazinefactory is also a tool for teaching new languages with new meda elements, like video and inter. As a result we have extended our magazine tool towards rich-media (video). We have also added a button for adding google maps.Join MagazineFactory: http://www.magazinefactory.eu/Check an example magazine produced with MagazineFactory.
Friday, January 25, 2008
Rich media mash ups for MagazineFactory
MagazineFactory will also enable you to embed googlemaps into Yoour webmagazine on MagazineFactory.
www.magazinefactory.eu
Wednesday, February 21, 2007
Contribute to MagazineFactory open source community
Open Educational Resources are materials offered freely and openly for educators, students and self-learners to use and re-use for teaching, learning and research. Open Educational Resources include:
- Learning Content: Full courses, courseware, content modules, learning objects, collections and journals.
- Tools: Software to support the development, use, re-use and delivery of learning content including searching and organization of content, content and learning management systems, content development tools, and on-line learning communities. Implementation
- Resources: Intellectual property licenses to promote open publishing of materials, design principles of best practice, and localization of content.
The emergence of new agile way of producing has become an alternative for many small-scale e-learning initiatives as is the case with MagazineFactory - a social software for on-line producton of magazines. [www.magazinefactory.eu]
The driving forces behind Open and Educational and Resources seem a bit different depending on what level we look at.
The basic idea behind open source is very simple: When programmers can read, redistribute, and modify the source code for a piece of software, the software evolves. People improve it, people adapt it, people fix bugs. People use products!
The learning curve is out of sight!
How could this be adapted into educational software - easily! We hereby invite you to the opensourcefactory community.
We believe that rapid evolutionary process produces better software.
Contact producer Christian Komonen, currently working with social software in a project that is conducted between Finnish Broadcasting Comapany, www.yle.fi, and Finnish Nationa Board of Education, www.oph.fi.